Language / Lenguaje:

ROMS

CPS1 ROMS
CPS2 ROMS
GBA ROMS
MAME ROMS
NEOGEO ROMS
NES ROMS
NINTENDO 64 ROMS
SEGA GENESIS ROMS
SEGA DREAMCAST ROMS
SEGA GAME GEAR ROMS
SEGA MASTER SYSTEM ROMS
SEGA SATURN ROMS
SNES ROMS
GAMECUBE ROMS/ISOS

ARCADE GAMES

CHEATS

PC CHEATS
 

EMULATORS

ATARI 2600
NINTENDO DS
GAMEBOY

GAMEBOY ADVANCE

NINTENDO
MASTER SYSTEM
SEGA GENESIS
SUPER NINTENDO
NINTENDO 64
PLAYSTATION
PLAYSTATION 2
GAMECUBE
XBOX
MAME

AFFILIATES

N64 ROMS
ROM CENTER
ROM HUSTLER
ROMNATION
ROMS4DROID
ALL STAR GAMES
COMPUTER EMUZONE
FREEROMS
NINTENDO SNES ROMS
SNESGAMESROMS
ROMSANDGAMES
PLAYARCADESNOW

 

PLAYSTATION

Description

The PlayStation (abbreviated PS, PSX,[9] PS one,[10] or PS1) is a 32-bit fifth generation video game console released by Sony Computer Entertainment in December 1994.[1]

The PlayStation was the first of the PlayStation series of console and handheld game devices, which was first created and released in Japan. Successor consoles and upgrades include the Net Yaroze, PS one, PSX, PocketStation, PlayStation 2, PlayStation Portable, and the PlayStation 3. On March 31, 2005, the PlayStation and PS one reached a combined total of 102.49 million units shipped,[6] becoming the first video game console to reach the 100 million mark.[11] As of July 20, 2008, the PlayStation has sold 102 million units.[5] Sony ceased production of the PlayStation on March 23, 2006, over 11 years after it was first produced.[12

Technical specifications

Central processing unit
An early PlayStation motherboard.

MIPS R3000A-compatible (R3051) 32bit RISC chip running at 33.8688 MHz

The chip is manufactured by LSI Logic Corp. with technology licensed from SGI. The chip also contains the Geometry Transformation Engine and the Data Decompression Engine.

Features:

  • Operating performance of 30 MIPS
  • Bus bandwidth 132 MB/s
  • 4 KB Instruction Cache
  • 1 KB non-associative SRAM Data Cache
Geometry transformation engine

This engine is inside the main CPU chip. It gives it additional vector math instructions used for the 3D graphics.

Features:

  • Operating performance of 66 MIPS
  • 360,000 flat-shaded polygons per second
  • 180,000 texture mapped and light-sourced polygons per second

Sony originally gave the polygon count as:

  • 1 million flat-shaded polygons per second;
  • 500,000 texture mapped and light-sourced polygons per second.
Nombre
Version
OS
Tamaño
1.8.0
Windows
651 Kb
0.19
Windows
679 Kb
1.0.5
Windows
1.10 MB
1.5
Windows
166 Kb
 

 

Copyright © 2001-2013. Emulanium.com